New Era 2.0





🛠Devlog — Major Update: Full Project Rework
Hey everyone! This marks a huge milestone in the development of my project — I’ve completely rebuilt the game from the ground up, and it’s now significantly better in every way.
🔄 What’s New:
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Total Project Rework: The old version was messy and hard to scale, so I started fresh with a cleaner, more efficient structure.
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Performance Optimization: Improved logic, reduced unnecessary calls, optimized LODs, and streaming — the game now runs smoother even on low-end systems.
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Stylized Visuals: I’ve given the game a new, cohesive art direction — more contrast, vibrant colors, and simplified forms. It now looks more alive and artistically focused.
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Cleaner Code & Logic: Rebuilt Blueprints and scripting architecture for better readability and easier future updates.
💡 Why I Did It:
The old build was too heavy and limiting. This rework gave me a chance to refresh the project and turn it into something more stable, scalable, and professional.
📈 What’s Next?
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UI redesign
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Sound & music overhaul
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Playable demo or test build coming soon
Thanks for following the journey! 🙌
If you’ve seen or played the earlier version — this one feels like a completely different experience, in the best way possible.
Files
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Status | Prototype |
Author | Niki |
Genre | Simulation |
Tags | 3D, Atmospheric, First-Person, Horror, Low-poly, Photorealistic, Pixel Art, Psychological Horror, Singleplayer, Unreal Engine |
Languages | English, Russian |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- New 0.0.0.9 versionNov 13, 2024
- New version of test game (0.0.0.85)Nov 10, 2024
- The test version has already been released! (0.0.0.8)Nov 04, 2024
- New Deco in 0.0.0.8 VersionOct 14, 2024
- Test System 0,0,0,8Oct 08, 2024
- Near Update 0,0,0,8!Oct 05, 2024
- Update Announcement 0.0.0.8Sep 01, 2024
- Upcoming General updateAug 15, 2024
- Small Progress in creatingJul 31, 2024
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